Demo Reel: (Breakdown Below)
Other Reels:
Link: Modeling reel
Link: Other 3D Projects
Breakdown:
Star Wars: The Bad Batch
From work at Lucasfilm Animation – Textured Shading
Ord Mantell Ruins, Marauder Engine, Astromech Droids, Ship OrnFreeTaa
Substance Painter – Maya – Photoshop – Arnold – Lucasfilm Pipeline & Proprietary Software
Link: Modeling reel
Link: Other 3D Projects
Breakdown:
Star Wars: The Bad Batch
From work at Lucasfilm Animation – Textured Shading
Ord Mantell Ruins, Marauder Engine, Astromech Droids, Ship OrnFreeTaa
Substance Painter – Maya – Photoshop – Arnold – Lucasfilm Pipeline & Proprietary Software
Buff Dude
Personal Project – All Elements (Modeling, Texturing, Shading, Grooming, Lighting, etc.)
Character Design by Michelangelo Almeida
Mari – ZBrush – Substance Painter – Maya – RenderMan – Houdini
Smurfs
From work at Sony Imageworks – Textured Assets for 'Smurfs The Lost Village'
Segway, Binoculars, Checkers & Board, Blinds, Diving Helmet, Magic Box, Police Whistle Club & Hat, Bakers Hat, Magnifiers
Mari – Sony Pipeline & Proprietary Software
From work at Sony Imageworks – Textured Assets for 'Smurfs The Lost Village'
Segway, Binoculars, Checkers & Board, Blinds, Diving Helmet, Magic Box, Police Whistle Club & Hat, Bakers Hat, Magnifiers
Mari – Sony Pipeline & Proprietary Software
La Vieile Ville
Personal Project – Texture, Shading, Lighting, Compositing
Character Design by Pierre-Antoine Moelo
Model by Greg Walker
Mari – Substance Painter – Houdini – Nuke
Mari – Substance Painter – Houdini – Nuke